-- 基础信息
local base_info = {
	group_id = 133105317
}

--================================================================
-- 
-- 配置
-- 
--================================================================

-- 怪物
monsters = {
}

-- NPC
npcs = {
}

-- 装置
gadgets = {
	{ config_id = 317001, gadget_id = 70220042, pos = { x = 681.091, y = 245.469, z = -175.671 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, area_id = 9 }
}

-- 区域
regions = {
}

-- 触发器
triggers = {
}

-- 点位
points = {
	{ config_id = 317004, pos = { x = 683.804, y = 245.389, z = -180.200 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 9, tag = 4 },
	{ config_id = 317005, pos = { x = 677.596, y = 246.801, z = -178.678 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 9, tag = 4 },
	{ config_id = 317006, pos = { x = 685.317, y = 243.985, z = -172.245 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 9, tag = 4 },
	{ config_id = 317007, pos = { x = 680.401, y = 244.609, z = -169.151 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 9, tag = 4 },
	{ config_id = 317008, pos = { x = 675.931, y = 245.957, z = -171.197 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 9, tag = 4 }
}

-- 变量
variables = {
}

-- 怪物随机池
monster_pools = {
	{ pool_id = 1004, rand_weight = 100 },
	{ pool_id = 1005, rand_weight = 100 },
	{ pool_id = 1006, rand_weight = 100 },
	{ pool_id = 1007, rand_weight = 100 }
}

--================================================================
-- 
-- 初始化配置
-- 
--================================================================

-- 初始化时创建
init_config = {
	suite = 1,
	end_suite = 0,
	rand_suite = false
}

--================================================================
-- 
-- 小组配置
-- 
--================================================================

suites = {
	{
		-- suite_id = 1,
		-- description = ,
		monsters = { },
		gadgets = { },
		regions = { },
		triggers = { },
		rand_weight = 100
	}
}

--================================================================
-- 
-- 触发器
-- 
--================================================================

require "TreasureMapEvent"